With all the main conceptualising
done for my robot captain, I began sketching out the final version. I created a
turnaround of the captain- just a simple ¾ front and back view to show all the
main details to the robot. I left it as just a flat colour image as to not
obscure the details on the inner workings to the robot.
Alongside the turnaround, I made material callout images for some of the major parts of the robot. The vast majority of the robot is made out of the same material (steel metal plates) but I went into detail on how parts of the robot are fashioned together so that you get a better understanding of how the design worked functionally rather than just aesthetically. I called towards the leg and the head as I had very specific parts in mind when iterating them.
Moving forward having completed the turnaround and materials, all that was left was the final illustration. It was a fairly simple process of creating a base sketch, applying base values to establish the lighting and then continuously polishing and applying colour. The style of the final render was similar to what I did for my colour iterations but with more depth. It was very geometric in terms of signifying lights and shadows just to emphasise the robotic aspect to my captain. I don’t think this style would’ve worked as well if my captain was a human but portraying the metallic surface in this way I felt was really effective.
Overall, I think my final captain
ended up coming out very well. Since this was a theme I wasn’t very familiar
with at the beginning, I learnt a lot about what kind of thought process you
have to go through to figure out what kind of robot you want to make.
Researching lots of various media was interesting and it really helped
contribute to the final design. I think maybe I could’ve pushed certain aspects
of the design like how broken/beaten up the captain looked to showcase more of
his rebellion story but finding the line between battle scars and just flat out
broken robot was a bit difficult to me and is something I’ll consider more in
future.
No comments:
Post a Comment