Continuing with my robot captain, I began iterating though silhouettes. With these silhouettes, I was really focused on the main focal shape of each robot. I felt like focusing on too many shapes at once would make things messy quickly and since I was approaching this slowly, that would be a bit detrimental for my progress. I essentially assigned one major shape to each silhouette and then played off that for the whole design just to see if I was able to get down a recognizable humanoid form.
Some silhouettes were more successful
than others, in some the shapes ended up being too clunky and it made the read
confusing. The bottom row of silhouettes seemed to be the best outcome in my
opinion as I felt there’s a lot there that I can play around with when
developing them further.
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